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==Processing of 3-D data==
 
==Processing of 3-D data==
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The basic principles of 2-D seismic data processing still apply to 3-D processing. In 2-D processing, traces are collected as common midpoint (CMP) gathers, while in 3-D processing, traces are collected as common-cell gathers (bins). These gathers are used in velocity analysis, and common-cell stacks are generated. Typical cell sizes are 25 by [[length::25 m]] for land surveys and 12.5 by [[depth::37.5 m]] for marine surveys.
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The basic principles of 2-D [[seismic data]] processing still apply to 3-D processing. In 2-D processing, traces are collected as common midpoint (CMP) gathers, while in 3-D processing, traces are collected as common-cell gathers (bins). These gathers are used in velocity analysis, and common-cell stacks are generated. Typical cell sizes are 25 by [[length::25 m]] for land surveys and 12.5 by [[depth::37.5 m]] for marine surveys.
    
Conventional 3-D recording geometries often complicate the process of stacking the data in a common-cell gather. Cable feathering in marine 3-D surveys can result in traveltime deviations from a single hyperbolic moveout within a common-cell gather. For land 3-D surveys, [[azimuth]]-dependent moveout within a common cell gather is an issue.
 
Conventional 3-D recording geometries often complicate the process of stacking the data in a common-cell gather. Cable feathering in marine 3-D surveys can result in traveltime deviations from a single hyperbolic moveout within a common-cell gather. For land 3-D surveys, [[azimuth]]-dependent moveout within a common cell gather is an issue.

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