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|+ {{table number|1}}Energy sources
 
|+ {{table number|1}}Energy sources
 
|-
 
|-
! Source
+
! Source || Application || Advantages || Disadvantages
! Application
  −
! Advantages
  −
! Disadvantages
   
|-
 
|-
| Explosives
+
| Explosives || General acquisition || Short, broad band pulse. Source can be placed below weathering layer. || Requires expensive shothole drilling. Frequency dependent on material in which explosion occurs. Dangerous to handle.
| General acquisition
  −
| Short, broad band pulse. Source can be placed below weathering layer.
  −
| Requires expensive shothole drilling. Frequency dependent on material in which explosion occurs. Dangerous to handle.
   
|-
 
|-
| Vibrators
+
| Vibrators || General acquisition || Minimal cultural and environmental impact. Controlled frequency source. Narrow frequency band can increase signal to noise ratio. No shot holes required. || Shallow weathering can cause statics problems. Base-plate to ground coupling can be a problem. More complex recording and processing.
| General acquisition
  −
| Minimal cultural and environmental impact. Controlled frequency source. Narrow frequency band can increase signal to noise ratio. No shot holes required.
  −
| Shallow weathering can cause statics problems. Base-plate to ground coupling can be a problem. More complex recording and processing.
   
|-
 
|-
| Gas or air guns
+
| Gas or air guns || Acquisition in rough terrain || Cheap. Heli-portable. Can use multiple sources. No shot holes required. || Limited energy penetration. Ground roll problems. Requires longer offsets. Shallow weathering can cause statics problems.
| Acquisition in rough terrain
  −
| Cheap. Heli-portable. Can use multiple sources. No shot holes required.
  −
| Limited energy penetration. Ground roll problems. Requires longer offsets. Shallow weathering can cause statics problems.
   
|-
 
|-
| Weight drop
+
| Weight drop || General acquisition. Desert acquisition. || Cheap. No shot holes required. || Cannot synchronize sources. Ground roll problems. Requires longer offsets. Shallow weathering can cause statics problems.
| General acquisition. Desert acquisition.
  −
| Cheap. No shot holes required.
  −
| Cannot synchronize sources. Ground roll problems. Requires longer offsets. Shallow weathering can cause statics problems.
   
|}
 
|}
  

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